About
I’ve always been someone who creates.
Not because I planned to, or because I had a clear goal early on but because I was curious. I like making things, breaking them, rebuilding them, and slowly understanding how they work. I follow intuition more than rules. I go with the flow. If something excites me, I dive into it completely.
That’s how I’ve learned everything I know.
Where it all started
In 2017, when I was 13 (now 21), I became fascinated by animated movies. Not just watching them but how they were made. How a static object could feel alive. How movement, light, and timing could create emotion.


I didn’t have a powerful machine or any formal training. Just an old, slow laptop and YouTube. I taught myself 3D modeling and animation by experimenting, failing, and trying again. I made small 3D models, rough animations, and slowly began to understand how digital worlds are built.
That early phase taught me something important: you don’t need permission to start. You just need curiosity.


Games, code, and my first language
Soon, curiosity pulled me into game development. I wanted to make my own games not just play them. I started learning Unity and explored everything that came with it: 2D and 3D animation, keyframing, UI design, sound design, asset creation.
This was also when I wrote my first lines of code.
C# was my entry point into programming. At first, it felt mechanical. But soon I realized code was just another creative tool, a way to give logic to ideas. I wasn’t just coding; I was shaping experiences.
I even started making YouTube tutorials during this time, sharing what I was learning. Teaching others helped me understand things more deeply, and it made the process feel collaborative rather than lonely.
Discovering Python and the web
Later, I became interested in Python. I loved how expressive and flexible it felt. I built small bots, automation scripts, and web scrapers. Projects that solved tiny problems but taught me big ideas. I also started an Instagram page where I shared Python tutorials.
While working with Python, I discovered web development.
My first real exposure to the web came through Django. The idea that you could build something interactive, accessible from anywhere, felt powerful. I was fascinated by how backend logic and frontend presentation came together to form real products.
That curiosity pulled me deeper.
Falling in love with frontend and design engineering
From Django, I moved into the frontend world. HTML, CSS, and JavaScript
This is where everything clicked.
Design, motion, interaction, and code finally lived in the same place. I could design an interface, think about how it should feel, and then build it myself down to the smallest interaction.
I started building projects consistently and sharing them publicly, learning in public, iterating fast, and refining my taste. Over time, my focus naturally shifted toward becoming a Design Engineer - someone who understands both aesthetics and engineering deeply.
Today, the web is my primary medium. It’s where I express ideas, experiment with visuals and interactions, and continuously sharpen both my design sense and technical skills.
How I think about design
For me, design is art.
It’s a way to express identity, intention, and emotion. Good design doesn’t shout it communicates clearly and quietly. I’m drawn to minimal, clean aesthetics because they feel honest and intentional. They let the product speak without unnecessary noise.
That said, I don’t believe in one “right” style. I’m open to different visual languages and design perspectives. What matters most to me is clarity, balance, and how something feels when you use it.
Design isn’t just how something looks, it’s how it moves, responds, and exists in someone’s hands.

How I work
I’m an intuitive builder. I like starting with a feeling or idea and letting it evolve through experimentation. I learn by doing, not just by reading. I enjoy exploring new tools, new techniques, and unfamiliar ideas especially when they push me out of my comfort zone.
I care deeply about craft:
- Thoughtful UI and layout
- Smooth, intentional motion
- Clean, maintainable code
- Performance and details that most people won’t consciously notice, but will feel
Outside the screen
When I’m not building, I enjoy reading, playing games, experimenting with electronics, and playing football. These things ground me and keep my curiosity alive. Creativity doesn’t switch off it just changes form.

Where I am now
I’m focused on mastering the intersection of design and engineering through web development. I want to build products that feel simple, expressive, and well-crafted things people enjoy using without thinking too much about why they feel good.
If you’re someone who values clarity, craft, and curiosity, we’ll probably get along well.
Thanks for being here.